In this single-player simulation, students play one of two roles at a sunglass manufacturing firm and face the challenges associated with implementing an organization-wide environmental sustainability initiative. The initiative seeks to change raw material inputs in order to make the company's products more "green," and also to address environmental waste issues. The simulation includes up to four scenarios with different combinations of two important factors for creating change: the relative power of the change agent and the relative urgency associated with the change initiative. In each scenario, students choose among different change levers in an attempt to persuade key members of the organization to adopt the change initiative. Students are assessed on their ability to achieve the greatest percentage of adopters within the company while simultaneously using the fewest resources. This second release of the simulation combines the proven learning objectives and storyline of the original with an updated user experience and enhanced administrative features. Appropriate for use in undergraduate, graduate and executive business programs.
Sustainability, Power, Change Agents, Influence and Organizational resistance
Power and influence;
Resistance to change;
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